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(1 edit) (+1)

Man, i'm sorry for that... Level design isn't my strong suit, and when i builded the game i've tried to quickly build some levels, to explain the mechanics, and at the time i was convinced that i had done a good job... I'm sorry to hear that was not the case... (keep in mind that i tried to keep my levels easy enough and i had actually low time to playtest the levels)

I'll try to improve in the future... I hope you enjoyed the game anyway... 😕