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Thanks for playing! yeah i think what would be best is to make the evolutions less random but still remain the feeling of randomness. during our limited half hour of testing and tweaking the movement we got combinations with quite alot of fins on whacky places which gave for quite fast and fun movement. one button press could rotate the entire thing like crazy. so i would probably aim to make that quite likely to happen and happen early on if i decide to continue with this project :)