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(1 edit) (+1)

The premise of trying to convince your past self is a good one for sure and fits the theme well. However, the player seemingly has to randomly guess the correct option out of three, some of the options being exactly the same. The feedback the player recieves is not clear and the experience ends up being very confusing. Also, cramming jumpscares down the players throat constantly, does not build a good atmosphere at all. If anything it just startles and frustrates.

As said, the idea is interesting, it just needs more time in the oven :3