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(+1)

I always like a good grappling hook game, and the physics here are really nice, but I feel like the randomness doesn't fit with the precision platforming you are required to do. Sometimes random things are really beneficial and add tension to a game, but only if you can compensate for that randomness with skill. In this game, you need skill for good aiming, but then randomness decides wether or not you still fall in water. The game was really fun reagardless, but this mechanic lead to some fustrating situations.

I think you might not know bit if you press "Space" you get the state that your having for a +5 secend's for extra control

but thanks for the feedback anyway ;]

(+1)

Oh, in that case my bad. I might have skipped some of the talking robots because simply swinging around was so much fun.

Yeah everybody did the same XD