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Sooner or later I will switch to MV. Still haven't decided when. You're actually giving me a good idea, I never though about porting this to MV. Have you ever done a porting like this before?

I have yes. A New Home + is an example. IF you'd like I could help port it over? I wouldn't mind at all ^^

I have MV and a software that can scale the graphics to MV standards. So I'd love to help with this ^^

So would it be possible to do?

I'm working on another project right now. And it's keeping me pretty busy.  When I'll buy MV, can I ask you for some help? specially with the graphics.

Well I can handle doing the port right now while you work on your project? It'll save you the trouble I believe, and you can give your new project all of your focus.

How does that sound?

Sorry if it always takes me so long to respond. Pretty busy at work these days. If you don't mind I prefer to wait a little bit until I'm more free because I'm actually really interested in how this conversion works and I want to see it in details. If it's a problem for you, don't worry I will try by myself to port it

No worries. Go ahead and look into it yourself. The stuff to look for is VX Ace to MV Conversion.

Though if you have questions I will gladly answer them for you ^^

So how's the research going?

I've found a couple of interesting links but hadn't had a chance to try something, what do you think about it?

https://forums.rpgmakerweb.com...

https://yanflychannel.wordpres...

https://rpgmakermv.co/threads/...

The MVFU looks interesting, the other 2 links though are of how to convert which I already know XD but thank you for the info about it. So what do you think of the process? The program I have can scale all the pictures, RTP Scaler. But this I would use for tilesets. So how is this all sounding to you so far?

Why do you want to use MV? VX Ace can do everything MV can do (except using JavaScript. Because it uses Ruby instead of Javascript). And unlike MV, it's not buggy piece of bloatware.

I wanted to try id and I was interested in export games for multiple platforms. Do you have any experience with it?

Theoretically your game should work fine on any OS with Wine. Personally I use Linux and RPG Maker VX Ace games work under Wine without any problems. Such games also work well in virtual machine with Windows guest. Unlike games made under RPG Maker MV. They glitch and malfunction both under Wine and in virtual machine. Even native Linux ports and Web ports suffer from occazional freezing.