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(+2)

Wow, you've got a really creative concept here! I'm always impressed by games that can take simple controls (cardinal grid movement in this case) and use them to build complex puzzles. The difficulty curve was very satisfying, with 1 - Castle in particular requiring me to actually stop and think about my movement pattern. This game definitely has the potential to grow into a full release if given more levels and a bit of graphical flare!