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(1 edit) (+1)

Love the concept.  When I heard the theme, one of the things I thought of was using a tank and shooting backwards in GTA to gain incredible amount of speed, but I wasn't sure how you could make that into a game, and here, you did just that.

I think it might've helped for players to acclimate to the unusual controls by introducing them one at a time.  There's a lot going on at first, and while following the text on the ground is very helpful, I foolishly messed with the controls before even realizing A went straight, so I was just bumbling around in the corner for a while.  And like some others said below, checkpoints would be nice.

Ehi, thanks for the feedback :D yeah, for the unusual controls i definely agree. In hindsight, i'd change the 1rst level to make it only with the berserk and chainsaw, blocking the others weapons and make you familiarize with those. and also definely a checkpoint system ahahah.

Cheers. :)