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Day 4/5

Slow and steady win's the race

Hello Everyone! I hope everyone's doing well today! I didn't post a Devlog yesterday, mostly because I didn't do enough to really put in a devlog so I decided to combine it with this one. 

Yesterday was mostly spent procrastinating lol! But when I get around to working on the game, I mostly just tweaked some things with the controls(I just can't stop myself lol) But it was a lot better prepared for what I did today

The movement's been vastly improved, still not perfect . But not bad considering this is actually the first time I've made an FPS.



I slapped together a new weapon and added the ability to switch between weapons you had. also added that nice little sway effect when you look around. I have it kinda stiff in the editor 'cause I found that in built versions the sway was a lot looser for some reason.

Tomorrow I'll probably try to start setting up some basic AI. I'm hoping to get something semi-playable out before the jam ends for some play-testing but we'll see how it goes. Here's Hopin'!

Anyway that's all I've got for now. till next time!

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I like the weapons, they are pretty minimalist and cool! Good luck!

Thanks! I'm gonna need it lol