Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

the game should be harder in the "late game". im here with 3k people, 650 happiness and 4k gold.

maybe some other monsters like the dragon (ok i met a kraken once but he never came back). some kind of diseases and missfortunes would be cool, so you lose some % of your people or gold and maybe some kind to prevent this like a doctor, which is only good later, if you accept him too early he will do something bad or other challenges. the game at this state is fun but to short and you can press yes withou thinking to much.

some more ideas

-fire

-a mysterious man (with strange questions?!)

-bandits

-a prinzess

-switch something up if you answer a question to often the same way

- add a "keep silence" button for more tactical decisions

That's awesome you played for so long! Honestly, when the game was originally made I didn't think people would be spending nearly so much time with it, so there isn't really a "late game" at all yet! That's the first thing on my list right now for future updates, to add new characters and storylines that get added on as your city grows.

(+1)

I know the game was made for an gamejam , but the artstyle is fitting , the idea is simple but interesting and has potential. I didn't want to miss anything when I played it ;)

So just add some content and I will try it again the next patch.

(2 edits)

I played for 3h until I had done all the stories (I think), including Project L.A.P.I.N., the videogame maker, the gold generating machine, curing chester, geordie sacrifice, trees protests, etc. I reached something like 10k people and 6k gold, but there is no more use to it sadly ;)

If there were more stories and the possibility to save progress, I would surely continue!