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(+1)

This is a cool idea! I really like the style.

I feel like it was a bit too difficult to gauge exactly how fast the train would be going at a given step.

It felt a bit too easy. I was just creating a path to the end out of normal tracks, and if that was too fast, I would replace one of the tracks and try again.

Also there is a glitch where if you spam place a tile on a single spot, you'll get an infinite amount of them.