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Cute game, and fantastic job for a first jam game (solo too??)! Fits very nicely with the theme, solid basic mechanics, and a progression that makes you want to beat the game (even if at the expense of your fairies' happiness XD)

There were a few things that confused me that I'll mention in case it's helpful: When first starting the game, I want to press "play" to start, and it took me a long time to see the "enter farm name to start" text, and ended up re-reading stickies many times to see what I was missing. There were also times I was confused why I couldn't build something, and I'm wondering if instead of sticky notes, you had the most relevant information surface in those spots? Like, the weather spot could just say "Manaflux: mana income and building costs double" when in a manaflux? And if the player builds something they're not allowed to, you could list the reason in the building tips section? Or maybe you could have helper text appear on that line of text that talks about quests? "Build more camps for a quest" could temporarily become "build more housing first"?

Anyway, awesome job!

Hello!

Yes, although I did not design any of the assets myself and I had some edits done for me, I didn't have a dedicated artist or anything like that.

Pleased to hear you enjoyed the theme and basic mechanics! I had to go through several different iterations of progression before deciding on one that I thought sorta worked. The fairies are difficult to satisfy and I think that becomes more apparent the further you go, haha.

Ah yes, I heard from a pre-jam tester that the village name entering was their bane. I'd played with the idea of having a scene that opens when the game begins, with name-entering and other information, but I didn't quite end up having the time for it; it does rather throw the naming at you, now that I think about it.

Ohh, I see the point you're making; so rather than giving information about all weathers at once, it just tells you about the current ongoing one...and if a building needs extra information, it tells you about the conditions for that particular building you're trying to place.
That makes a lot of sense!

Thank you for your constructive criticism and of course, thanks a lot for playing!