Hello! Hopefully I'm not too late to the playtest party. Current build is for Windows, with plans for a web-playable version.
Game Title/URL: ToyBox: Little Witch
Pitch/Information: An itty-bitty interactive toy where you press buttons and make various cute things happen.
**Pending Additions: BGM, SFX, interactions for S, D, Z, X, T, and G keys.
I'd like feedback on:
- Accessibility: Are there any issues with color/contrast, or animations that feel too jittery?
- UI: Does it make sense? Is it user-friendly enough?
- Interactions: Any favorites so far? I'd like to know what little surprises people enjoy most!
I'm open to user experience (UX) advice, if you have any! It's one of my biggest challenges in game design, and one that I care very much about! Feel free to suggest ideas for interactions, too. I have all of the key mappings planned out for this version, but I plan to make more toys like this in the future!
Many thanks & have fun!