Sorry for the late response, the textures work fine in UE4, thanks for the fix, but the offset of the models gets in the way of the mapping, if you can figure out why this is, it'd help a ton, since I have to keep dragging models that have their pivots offset a mile away.
Viewing post in Modular Cartoon Low-Poly Dungeon Props and Tileset Pack comments
Hi again
I tested the last FBX i submitted to download area by going in File -> Import into level ( Choose the folder ). I see that the pivot point of all models continues to be bottom centered as expected. Could you tell me what file version are you using and the steps that you ara taking to reproduce the issue?
I created a channel on discord to give support to the users, you can find it using the link https://discord.gg/yyeU9cszwT . I think I could help you better from there