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I think you nailed the theme for tiny world! I like the look of the interface and the graphic a lot. The learning curve is quite steep like others have mentioned. Simply because I didn't know which note is more important to read first and where to look to see if I did anything.  Adding a soundtrack might help fill in the silence a bit while the player reads and ponders what button to push? 

Overall a very nice job for a first game, it's got a lot of design and details in it.

I couldn't ask for any more on my first jam than to get the theme right! Good to know that the interface and graphics manage to mesh decently, despite mostly being a hodgepodge of different resources, haha.

Yeah, the notes could probably be prioritised in some way...like, the weather notes should only be really relevant if there is a weather effect going on, the building information when you're trying to piece things together, and the information tucked away at the bottom is ironically the most important...

I had toyed with the idea of having several different tracks for the game to choose from, because having just one would be monotonous, I felt. I ended up thinking it wasn't necessary, but I can see where you're coming from and that's a good idea!

Thank you for playing!