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Extremely important update!


The final sprites from  O5:30 are done, and not only that, she donated them to me for use in any commercial versions of the game I might care to make!  Hot dang!

Not only that, but Benbjamin implemented almost every bit of combat code and I've assigned descriptions to each and every Skill.  It looks good!  I'll need to implement Standard Time Battle and report some bugfixes (for starters, the bad guys are far wimpier than they should be, the final boss not withstanding, and they don't seem to realize you can use Support skills and attack in the same turn), but the only bottleneck now is completing the screenplays and implementing the scripts.

And I got a fair bit of that done, too!

We are well on our way to having the proof of concept I was hoping for, and I hope to upload it on Friday!