Final Devlog
We submitted the game this morning! It's been a ride, but we are really pleased with our game - A Dash of Magic!
At this point my hands are worn out and my mind is running headlong toward a mini-holiday, but I wanted to tie up this devlog properly. I'll post work in progress images from the last few days, then try to summise my thoughts at the end!
Day 11:
I spent day 11 modelling and texturing the fridge that sits in the top left corner of the workshop. It took a long time, but is probably the most complex object in the scene. I'm really happy with how it turned out!
Day 12:
My time on day 12 was taken up with the last few bits of 3D modelling and texturing. I got the recipe book stand modelled and textured and then got the holding table/kitchen island modelled as well. I also fixed an issue with the combining table, changing the wooden 'item coasters' to shimmering gold and marble.
While I was busy with those, Matsuringo was busy setting up our system for delivering the tutourial and altering the level structure. We wanted steadily rising difficulty and an in game explaination of the core mechanics, perferably delivered by a happy bearded man.
Day 13:
With all the 3D models done, a chunk of day 13 was dedicated to set dressing. We sprinkled the small objects I had made (once I'd added some more roughness to the textures) all around the level to try and get some visual storytelling done. This is one aspect of the game I am super proud of. We fear we may have implied the alchemist has a drinking problem...
Day 14 (morning of submitting):
We had always intended to submit early, oweing to both of us being otherwise engaged on the jam's actual end date. However, we felt confident and happy with where we had arrived at. In the morning of day 14, we added a particle effect to the cauldron, made a trailer, added level select and saves - I'm not even sure how, it was all a blur!!
Here is the games page if you want to download and try it!
https://matsuringo.itch.io/dashofmagic
I'm going to return for one last entry later today to try and get my final thoughts down. Phew..