July 24
- Boss: Created sprites for show the weak points destroyed
- When the boss is destroyed, appears random explosions on it and falls down the screen
- Created box collider for player, and added the logic to be destroyed by enemy bullets or when touching then (including the boss)
- Created an entrance for the player when game starts and when it is destroyed
- Created sprites for enemy bullets, and created an bullet spawn script for the boss. (this was a little hard, making the logic to spawn a lot of bullets with an arc pattern)
- Created a loop for the game starts again when the boss is destroyed (this is because I can not finish for tomorrow a complete level nor eather more levels)