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(1 edit) (+2)

I like your writing (the language of it), the way you segment it for easy reading, and balancing variety of choice versus manageable branching so that you can aim for 2~3-week update schedule.

Would be keen to help you code the next interactive-fiction (unless you decide to switch mid-way through this one) in SugarCube so the save system might be easier to manage. XD But whatever makes things easier for you is the best.

Take care.

(+1)

Thank you so much! Definitely attempting to manage branching at this point, but once the "route choice" happens...who knows. 

Thank you for your offer! I think I may use SugarCube for my next game if I can maintain reasonable frustration with the saves for this game (no promises). Not sure about recoding this one but I've definitely considered it.