- Controls were really fluid and felt awesome
- Sprites felt too small to notice the detail in them which I felt was a plus point for this game
- I liked the variety of enemies and AI in general
- Game might feel too easy with both double jump and infinite grapple for regular platformers;
- Definitely needs some work on physics
- I managed to get myself stuck in a corner with grapple gun in the boss fight;
- At places, I could shoot through the walls.
- Bullets could use a better sprite to make them more visible against background