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This is one of the strongest contenders I've played during this jam. I'm all about this little witch using a grappling hook to climb over holes and jutting stones in this tower (seriously, call a mason or someone to fix the dang place up!). I think the only real caveat I have is that making all your assets the same colors is a challenge when it comes to differentiating obstacles from the track and background. This would be even worse for someone who's colorblind to one or several of these colors.

But to think that you did the art, music, sounds, and code for this game alone in 3 days is extraordinary. Very well done, and excellent way to capture the theme of the jam too!

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Yeah you are totally right. I focused a bit too much on making it pretty looking and messed up the readability in the process. I think more contrast or maybe like a white outline for the obstacles / player would really improve it. But oh well, another thing to keep in mind for the next time. Thanks for playing :)

Sounds like a pretty darn good solution to the single issue I had with the game. And no problem ^^