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This was an interesting idea with a very lackluster execution. While I enjoyed the concept of both the game and the story, when I tried to actually play it, I legitimately gave up because I couldn't be bothered to continue playing. It's just rather frustrating trying to correctly guess which dialogue option is the right one without knowing ahead of time, since often times they all seemed rather reasonable. Also, the audio was deathly loud and got really grating after a while, much too aggressive for this type of game. Overall, a neat idea, but I definitely think it could have been much better.