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Wow what a comment! As always, super motivating to see people excited for my game.

Thanks a lot for all the feedback, especially about the characters. I'm happy to see Archie being a favorite by most people and am doing what I can to make the other characters, like Lily and Perry, being just as interesting in their own unique ways. The demo is pretty old so I will say I have put a significant amount of work on Perry and Lily since its release since I want their to be a bigger impact with the story and character development I have mapped out for them.

Really happy to see you felt rewarded with your curiosity, that is something I'm trying to include more of. I definitely want to give my game a more lively feeling by having a lot of optional scenes and interactions as a form of interactive worldbuilding. Also revealing hidden quests, items, etc. This is also why I am including branching paths in the game, to let people have more agency over certain events. Although branching paths means even more work on, I am already feeling like it will be worth it.

Regarding questions about Archie and his past, I could go on and on about his backstory and what I have planned for him but...probably best I don't risk spoiling anything . Haha :I

Thanks for giving me the feedback in the train, I'll try to find a good balance in the amount of time. Oof speaking of which, I still haven't fixed the issue with nothing happening after the timer finishes (It's on my to-do list I promise!). I'll also need to check on that save restriction. I think it's about time I wrote up a bug list to keep better track of these.

It's always great to know there are people excited to be able to someday play the full version of Wayfarers. I'm still stuck to only working on it mostly over the weekends but am also exploring the potential of working on this more often in the near future. Thank you again for your feedback!