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Thank you very much. I agree with your crits, especially the springboards. I know they can be a little bit fiddly but i ran out of time before i could get them feeling better.

As for the upcoming asteroids, i tried to fix the camera positions better in the post-jam update so you can see them earlier, i also upped the game res so you have more view of what's going on. I think a part of the problem is that there are asteroids everywhere, and since those ones don't look any different, it can be hard to notice them as a potential hazard until it's too late (maybe i should try using a different hazard for those that pops visually from the asteroids).

Thanks for playing, and for your detailed comment.