You're wrong about Fusion. It's constantly being updated - there was a new update this week. They offer a variety of export options like Android, IOS, PC and when I've had games played by several hundred people that were made in Fusion there were no technical issues reported with the software at all - it's stable. They released a major feature update not too long ago. The only thing you got right is that it is paid and that the free version doesn't do much. There are a lot of people using it, a lot of games, more than that one game - more types of games. They have a Windows Universal exporter that is mostly I think for XBox rather than windows mobile - but I'm not sure, in any event this is not a new or recent addition, it was released when windows mobile was still a thing.
I wrote about 15 games in GameMaker and not one of them was a platformer... but yes, you do have to learn their coding language. GameMaker hasn't been free for donkey years - it's just that they kept doubling the prices to catch up to what other software was charging and then went overboard - but I believe they reduced the prices again, I haven't checked in a while.