Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ah, that is true.  It's probably not a top priority at this point anyway XD  Maybe one way of circumventing it could be only allow larger meshes from certain programs, i.e. imported from MagicaVoxel only or something.  Idk-- again, it's probably a low priority :P

Ah, thank you!  Yeah, I noticed it saved a lot, even if I changed only one frame, and that seemed a little inefficient so I thought I'd mention it.  It might speed the whole saving process up and such :)

I'm glad I found it too!  It seems like a great program with a lot of potential!