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Ehi there!

I tried and finished the game (didn't play it during the jam unfortunately).  The game seems really polished visually and mechanically and for that kudos. 2 simple mechanics developed really well. The followings are some small negative things i felt during the game.

- the camera shake when landing sometimes becomes a bit excessive, and that felt annoying in a few points.

- The first level could use  a small tutorial level with a no difficulty pace (you can die on the first level if you don't jump in time).

- the ring really fast with the rocks than near was a bit frustrating, but i guess that was the plan.

Aside those, very good job on transitions, the starting frog animation and the polishness of the demo. Great job!