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(1 edit) (+2)

Just got this game and finished it, This game is very good! Great gameplay and art styles and music, and you may have added a book to my reading list thanks to the credits, it also gave me a perspective of how difficult it was to be a female in the medieval times, when men where valued more. Just a question though, how many endings are there, and how much time did you spend on developing this game? as a fellow begginner developer, this must've taken atleast 3 months if you didn't encounter a lot of bugs?, (which i doubt that you didn't).


all in all, a 10/10 game

(+3)

Thank you for this nice message! I believe there are about 4-6 significant endings, with many more small differences throughout the game. Overall, the story is the story, so it's not one of those games where literally everything can change. You can miss large sequences of the game, however, depending on how "well" you play the game of court. There are a couple of people you can kill and of course you can die by the end of it. But you will always be trying to escape and go through similar steps to do so. I wanted the main character to have a distinct personality and motive, but also allow the player some control. I'm so glad you liked the game and that it gave you some new perspective! I hope you will read the book that you mentioned. Tudor history is an addicting rabbit hole to lose yourself in!

I think it took about 8 months to complete this game. I worked on it all the time. The coding and writing took a while, especially because of the complexity of certain things. For example, the scene where you make a mask took a lot of time to get just right (without any dead ends). Same with the puzzle of how to poison the fountain. It also took me a while to play around with the relationship scores for the characters. I wanted to make sure it was easy enough to influence the characters in a natural way to change the story. I had to go back through the whole thing to adjust the scores because I made a mistake and everyone would have gotten the same ending.

The most time consuming part, however, was probably all the art and media. Since I did everything myself, I had to make a lot of art, designs, music, and sound effects. There were many iterations of this until I was happy - haha. Then, of course, there was the business of making marketing materials to promote the game, setting it all up on my website (and here). It took a lot more work than expected, but it was such a fun project to do! I hope people will enjoy playing it. :)