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(+1)

Do you think you could implement some sort of map to make traversing through areas easier?

(+1)

Eh, the city might be confusing at first, but you'll get used to it fast. I generally don't design very 'maze-like' environments, so wouldn't be much point

But didn't you make the crypt maze?

Each crypt is only like 4-6 screens long though XD.

ok but its still a maze XD