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(1 edit)

miniLAW Alpha 4.1.16 Changelog


BUGFIXES

  • Enemy animation bugfixes.

NEW FUNCTIONS

  • Intermittently anitmed targeting reticle
  • Palette swap shader for enemies, each of which can now have one of three color schemes.
  • Buildings now composed of tilesets for more modularity.
  • Added Combat Command list from the in-game control options menu