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I love that the balls are super fast when you hit them but then slow down some before reaching your opponent (and vice versa). Removes a lot of the boring waiting from the original.

Also, you've got that CRT bend/bleeding at /just/ the right amount.

Awesome stuff! :D

Thank you! yes I spent a lot of time getting the Ball to function just right and i'm happy with how the mechanics turned out, so glad you noticed and enjoyed playing :)