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I wish I'd started playing this earlier, since it's clearly a very big game. As it is, I can only really rate what I've played. It's a nice J-RPG, though it gets a bit samey after a while. It's also quite difficult: your party starts out very weak, and I can sense it would take a lot of grinding before I can beat the goblin cave. Buying food that improves various stats instead of levelling up is an original mechanic.

I always find it difficult to rate RPG Maker games, since I can't know which assets were created by the developer, but suffice it to say, the graphics and music are very pretty. I like the hero sprites, and you have some beautiful towns/castles/dungeons. The plot is a bit cheesy (maybe it develops into something bigger later on), but at least there is one. The dialogue feels a bit generic, but there are some good and funny lines.

Some things that you might want to improve if you're planning to release future versions: the SFX are very loud compared to the music, and the text in fight scenes is a bit dark (might be hard to pick one that looks good on all backgrounds, though). Green is a bit of a weird colour choice for the names of dead heroes.

All this is nitpicking: I may not have got very far, but from what I've seen this is a very big RPG with a lot of solid mechanics. Great work.