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(1 edit)

wow! great game!!


did you use rigidbody for the player? if you did so for the jump you can set the rigidbody's velocity to a positive number

that is what happens

is this how the jump works? are you sure its the velocity and you aren't just moving it up?

if by moving it up u mean using the position then no I don't do that

(1 edit)

so how did you make the jump? 

(rigidbody 2d).velocity = new vector2(0, 5);

like this?