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(+1)

Great minigame aesthetic, but the pickup/drop cassette scene feels out of place compared to it. Game runs a bit too fast on my end, super fast movement and can't control the characters too well. I love the idea of the game, definitely one of the few that does theme really well!

(+1)

I wanted to make the difference between the minigames (the first two inspired by old Atari classics and the last two by NES graphics) and the shop scene very tangible, but it may have gotten a bit out of hand. As for the movements, I could handle the character quite precisely, but it probably came out of the fact that I had played it for a long time. I always have a great lack of external feedbacks when I make games and I'm not good at all at balancing things by myself, ahahah. Thank you for your feedback anyway!