Wasn't expecting to see a speedrunning game in this jam, but it works so well with the theme! I'd enjoy optimizing the best path through each stage. One thing that would improve the game is making level objects easier to see, there were several times were I didn't notice the floor had spikes on them because they were so small and dark colored. This was especially annoying in the final level, the blue spikes used near the end were much easier to see though. Great job all around, one of my favorite games so far!