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The atmosphere, art, and sound effects were all really good, but the UI sometimes stayed overlaying the screen, dying took too long to respawn, and I didn't really get what to do. Good artwork made it an alright game, though.

Thanks for the comments! We spent effort on the atmosphere (lighting), level, and SFX. I agree that increasing the 'rewind' speed or allowing the player to skip the rewind process would be a good change,  (as well as UI bug fixes) but timelines!