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I'm having trouble generating an All Layers PSD with the Windows Pro version when sprites have multiple different versions of each expression, outfit, or whatever. Whatever I do, whatever I click, the program hangs during PSD export and never finishes. It usually freezes at around 11-15% and never goes past it (I've even left it running all night, and my computer is not slow or weak). The sprites are never being exported at larger than 200%, and it freezes even at 100%.

Here's what I have tried:

  • Loading a default sprite (with only one face, hair, and clothing layer) and exporting All Layers or Without Face: Works fine.
  • Loading a sprite with multiple face, hair, and clothing layers and exporting All Layers or Without Face: Freezes, never finishes.
  • Loading a sprite with multiple face and clothing layers, but only one hair layer and exporting All Layers or Without Face: Freezes, never finishes.
  • Loading a sprite with multiple face layers and exporting Face Only: Freezes, never finishes.
  • Loading a sprite with multiple clothing layers and exporting Clothing Only: Works, but all the PSDs it generates are completely blank.

So I tried to isolate the problem by testing different combinations:

  • Create a new sprite and add a facial expression, exporting All Layers (1 layer): Works fine.
  • Same as before but add 9 facial expressions, exporting All Layers (10 total variants): Works fine.
  • Same as above but also add a second outfit variant, exporting All Layers (20 total variants): Works fine.
  • Same as above but add 9 outfit variants, exporting All Layers (100 total variants): Works fine.

This confused me as it apparently had nothing to do with the total number of layers, so I went and compared the difference between default sprites and the sprites I was using. Default sprites have Stroke On, Outline Off, and Backlight On. My sprites, by contrast, were Stroke On, Outline OnBacklight Off. On a whim, I turned Outline off and tried exporting my sprites to PSD, and now it works.

The tl;dr appears to be that exporting to PSD with Outline enabled causes some kind of hang in the process and it will never finish the first PSD. Doing a PNG batch export works with Outline on, but the PSD export does not seem to like that setting.

Thank you very much for your detailed description of the bug! With this kind of explanation is definitely easier for us to find out and fix the underlying problem. We'll look it up and provide a fix as soon as possible.