interesting concept, the bullet doesnt automatically kill the enemies which caused some problems, and i couldnt get very high up because the platforms were too high
Viewing post in BulletReverb jam comments
At the time, I felt that I gave the enemies just enough health more or less (if not, I likely gave them a notch too much health), and assumed the platforms were just climbable, if you jumped in a right direction. But alas, not having full spectrum of "in case of lag", may not have helped with a safety margin on that.
That said, thanks for the review. :)