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Haha, yeah. It has some jank. When an animation fails you can get it back in working order by doing another one, ie. melee or dodge rolling. It's a problem with the animation system I threw together, if you get put in the stun animation at the same time as doing an animation-cancel in combat you can get stuck, it can happen with both dodge rolling and reloading. I'll definitely look into fixing it though.

Thanks man :)