Interesting concept, and pretty fun to play, good work on the jam :) For moving platforms, it might be by design but I prefer making them sticky (attaching the colliders) so the player doesn't fall off when not moving :) I also think I found a bug, I got pushed through the world by a platform on level 3 (familiar with this problem too as it happened in one of my 2d platformers and I resolved it by using platform effectors). good work, love the concept :)
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Oh! Thanks for the tip, will look into that since now the platform is probably pushing the player collider through the ground floor. I agree that the player should stick to the platforms so if you have a tip for that as well, I'd appreciate it, will look into it myself to make it after the jam. Thanks once again!