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This game felt like a classic! The ship controls were tight, and had just the right amount of drift. One minor detail is that the powerups looked a little bit like the larger square enemies, so in the frantic mess of things I had to think twice about grabbing one. I was a little sad that I couldn't rewind time after I died, but that's really a me problem. ;P     Nice job on this one!

Thank you for the feedback! Powerups can really look better to not confuse the player. Hmm.. maybe when the energie of the player is full and you die, it automaticly rewinds the time. Great input. Thanks!