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(+1)

The combat feels frustrating. I never know what the right move is. Is there even a right move or is it just luck? I would like to play the game but I couldn't get past the conference room because of that stupid combat.

(+1)

There are a few loop scenarios but not too many.  A lot of the decisions made are just to send you down certain story branches, unless of course you pick one of the wrong ones and trigger a loop restart. The outcomes of the decisions are not random, but as you get deeper into the story that is made a little clearer. 

Sadly the combat system lets the game down a lot, stopping some folk from being able to progress and we've already been working on improvements there, so if you follow us then once the rating period is over we'll push an update which addresses all feedback we've received so far, and you can hopefully give it another go.

Thanks for playing and leaving feedback, it is greatly appreciated.