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Hello Sarvi Games,
I am so happy your were able to look at our game. Obviously it is our first and there will be some parts that may be unsatisfactory. Since I created the music, I will do everything in my power to finish them or make them a good loop. Were there any specific songs that you were unsatisfied with, (There's only six, title screen, end screen, levels 1-4)? We are also working hard on the controls so we will change it, but originally we based it off of the commonly used ones. For the tutorial part, the other creator was thinking that each section would let the player experience a new control. So for example, the first level would just be moving and jumping and the next level where you meet the mole, you are introduced to switch gravity or dash. For your question about sadist mode and assist mode, sadist mode is just a fun part the other creator put in where all your movement controls (WASD) are opposite so A is going right, and D is going left. Assist Mode on the other hand is one where the player can experience the whole game if they are having trouble or just want to see what's next. In this mode, you don't die so you can go through the whole playthrough. Finally about the rewind theme, it may be pretty subtle but each time the mole kills you, you "rewind" back to the beginning, but this time, your controls are limited. For example, you can't jump, or you can't switch gravity. That's why you have to go through the game 4 times to be able to "escape the underground armageddon."
I can give you a breif description of the goal of the game, but the idea created by the other creator and I implemented other effects to improve the gamer experience (which doesn't seem like I'm doing very well :) ). So you, as the main character, have accidentally fell into a complex underground system that has been abandoned (or just a hole), and you have to get out while interacting with a friendly mole. The underground system provides some queer physics meaning that you can control gravity which isn't possible in the real world.
I am very grateful for your feedback.
Please reply if you have anything else you want to say