Nice game!
Frustrating at first, but then got used to it, had to play second level like 50 times, because I always got hit by Wizard and got rewound to a broken platform.
In case you were making a 'rage-playformer' (which is tottaly fine) then folliwing issues are not important.
Issues:
- Colliders and controls. The game feels a bit unresponsive. Like, I see that the character can perfectly land on a platform, but due to the collider sizes I fall. Or, I was a millisecond late to press the jump button, and the game didn't register that, and I fell. It lacks some 'coyote time' and other platformer tricks.
- Also found a little bug, when you can jump on falling platforms pressing Space before the character collides with them, and the platforms wouldn't fall (or breakable wouldn't break). I guess the game checks the ground beneath a character before it checks if a platform should fall.
- Maybe, adding some warning that the wizard is going to attack would be a good idea. For example, adding some animation to the wizard or even just simple flashing of his sprite so that his attacks are telegraphed.
Congrats on your first game jam!