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When I just started doing it, there was an opportunity to rewind time, like speeding it up, but over time I realized that this mechanic does not quite fit into the game itself ...

I really haven't seen any other mobile games, which is weird. After all, mobile games are developing rapidly and gaining momentum over the past 5 years.

probably because developing for computers is easier as u dont need to implement the touch input

Honestly, no. Touch input is simple enough. And in some situations, it can also be specified as mouse input.
True, developing for phones requires a little more flexibility, since it is necessary to fight for every MB and frame. On the computer, such problems rarely surface for indie projects.