Honestly I wish I could rewind the player by pressing R. But it simply restarts the game. And I thought we were rebounding the enemies, not rewinding. I learnt that it was rewinding by reading the "In what way does your game fit the theme" part because I couldn't get what we were rewinding. If not I would think that it doesn't fit the theme. It could be better if you would give that rewinding feeling and add a tutorial. I liked the pixel art and the atmosphere of this game.
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The player can be rewound by clicking on it. If you hover over it with the mouse, the game changes the cursor to a special one, just like with enemies. As I understand by now, the game lacks clear tutorials. I thought that all mechanics could be intuitively understood without walls of text, but I was wrong.
Thanks for your feedback! I hope that I will not make such mistakes in the next jams.