The game lacks a proprer sense of challenge (i was more than often feeling lost and bored, and the enemys didn't hurt me even once) ang the theme execution is very subtle (i didn't reconize that was the same level until the second last room, with the "void floor"), i still think that the concept of the game was great tho... 😗
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I do agree that the game lacks a challenge and is sort of boring. I was actually expecting bad reviews about the game being boring. However we sadly didn’t have time to think of some ideas to make the game more fun and implement them. I’d say that it was time issues (my timezone and the rest of my team’s timezone is a 14 hour difference) and we probably think of ideas better as a group.