I know it feels bad, it isn't intentional. His colliders are a box for the top part and a circle at the bottom, both without friction so he's kinda slippy, that's because he used to get stuck everywhere, on platform edges, platform sides, when he jumped, this was the only way I could solve it. There is probably a better way to deal with it, I'll do more research next time. Thanks for the feedback btw :)