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This game is great! Loved tons about it!


Things I Liked:

  • You guys found some great music for this game!
  • Cute art style.
  • Puzzles were challenging, which is important in a puzzle game! 
  • UI was clean and informative. I was able to quickly figure out what the UI was telling me.

Things I Didn't Like:

  • There's no indication of whether or not you're actually grabbing a cube or not. The sprite should at least change to one where the character has their hands out so that we know he's actually holding onto it.
  • I wish you guys made a save system so we can quit the game and then continue another day. I found it difficult to try and get 10 puzzles done in a row. I would've loved to close it and then re-open it to continue later!
  • Turret bullets actually push you back a little bit, which affects movement slightly. Just a slight annoyance, not really that big of a deal!
  • At some point I got stuck in one of the blue walls that has a button connected to it. I started with the wall down, pressed Q, then went and moved the box off of the button. Then when time returned I was stuck in the blue wall (which was now up since I moved the button). Should probably figure out a way to push the player to the side, I notice that the cubes automatically move to the side when they get stuck in objects!


Overall  you guys made an amazing game so great job!

Thanks for the amazing review! I wish we would've added a save mode too! However, we did put in a dev mode that gives you unlimited oxygen and allows you to play any level from the start of level 1 via numpad.

If only we had more time, we would've fixed the little things to make this game even better! <3