On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

I think there's some elegant design here, however I think the best playstyle is to just constantly rewind in short bursts, so there might need to be an additional mechanic that punishes a work around like that. 

I like that a lot of the mechanics are double edged. You need to rewind to give yourself more time, but rewinding  temporarily creates a new danger. You need to hit enemies with the bomb, but the only way to do that is to stop rewinding and hit the bomb yourself. Interesting stuff with lots of potential.

You’re right about that “loop hole” on the core game mechanic. Thanks for the feedback, I’ll take it into consideration when I begin working on some fixes for the game once the game jam ends. Hopefully you’ll look forward to that! Thanks for playing. I’m glad you liked the mechanics :)