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beat it! cool game, i liked the way the light stops on each of the surfaces (which btw I would love to learn how you did that since im still very new to godot). The graphics and animations were well done.

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Thank you for the nice comment! For the lights i used the Light2D node with shadows on and then i configured the occlusion on the tilemap (Light2D nodes are super cool but costs too much performance and thats why i didnt uploaded a web version). Anyways, glad you liked the game!

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sweet, time to dive into Light2D tutorial videos, thanks!