beat it! cool game, i liked the way the light stops on each of the surfaces (which btw I would love to learn how you did that since im still very new to godot). The graphics and animations were well done.
Thank you for the nice comment! For the lights i used the Light2D node with shadows on and then i configured the occlusion on the tilemap (Light2D nodes are super cool but costs too much performance and thats why i didnt uploaded a web version). Anyways, glad you liked the game!